Sable's Journey

In 1984, there is no Gallo Belgrave. There is no Common Grounds. There barely remains a Grimshaw after the multiple crises of the early 80s saw the town bereft by vampires, revenants, demonic cultists, and the mutant origins of the Miasment Crisis that ravages Inglenook all the while.

There is barely an Alderghast. There might no longer be a Kingdom of Inglenook, if the creatures born from the Miasment pandemic have their way with things. In the midst of it all, the vampire former-queen Sable Belgrave has amassed a group of psycho-killer cohorts from Grimshaw called the Slashers, at first for war, and now for a much more valuable goal: Gallo Belgrave has disappeared, and only his twin sister Sable seems interested enough to find him.

Leaving Grimshaw behind, Sable and her Slasher friends find ways to adjust to the world of Inglenook and its warm, industrial, hospitable-for-no-reason, capitalist affairs where everyone wants friendship and no one wants to commit horrible crimes in the dark of night — while journeying their way through the cities of Blackwood Forest to Alderville, gateway to the realm of Elder Hollow — in the hopes that brother Gallo would be waiting there for Sable's bite.